(Adjunct Professor of Play and Games in University Turku)
The lecture provides an introduction to the history of play, games, and their study in both the general context of Europe and the specific context Finland. Accordingly, it is shown how various analog (non-digital) forms of gaming and their development aligns with that of computer games, and eventually, how the evolution ultimately led to the birth of the Finnish game industry and its recent stories of success. Lastly, this historical review is set next to Korean cultures of gaming and their present possible idiosyncrasies.
A short piece on a Korea gaming scene:
Veli-Matti Karhulahti, November 21, 2018. “Bang! Evolving Cultures of Gaming in Korea.” Centre of Excellence in Game Culture Studies.
Veli-Matti Karhulahti works as an Adjunct Professor of Play and Games in University Turku (Finland) and as a Senior Researcher in University of Jyvaskyla for the Centre of Excellence in Game Culture Studies project. He is also one of the co-founders and designers of the Internet Game Database (www.igdb.com). Karhulahti has researched games from various different perspectives with more than 20 peer-reviewed scientific publications in high-quality academic journals and proceedings. He has worked in many international academic institutions such as MIT (USA), Chicago SIM Lab (USA), and IT University of Copenhagen (Denmark). He is currently a visiting researcher at Yonsei University (South Korea).
날짜 – 2018년 12월 10일(월) 오후 4시 – 6시
장소 – 서울시 종로구 청계천로 159 세운상가 5층 561호
문의 – hello 골뱅이 ctclab 쩜 org